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#IMAGE MIXER MANUAL MOVIE#
In the file browser, select some movie files from a directory (.mov.In the menu, do 'Sources' / 'Add source(s) from Media file(s)'.Lanch GLMixer the main window starts in the mixing view (with a disk at the center) and another window is black (called the Output Window).Every image processing operations like applying filters obviously cost both in CPU and GPU. On a decent and recent PC, you shall run a dozen of movies (depending on their resolution, it may be less) and a very large number of images or other sort of sources. There are no hard-coded limits on the number of sources creation, and you shall discover the limits of your computer by seeing the framerate drop (displayed in red when it becomes critical).
#IMAGE MIXER MANUAL DRIVERS#
Up to date OpenGL drivers are required (use of GL extensions).īut not all processing is done on the graphic card typically the concurrent reading of several movie files requires a good CPU (Core DUO or QUAD are best as the processing is heavily multi-threaded), a sufficient amount of RAM, and a fast hard-drive (the limit you may hit is the ability of the HD to read at several places simultaneously, thus limiting the number of movie files to read at a time).
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NVidia or ATI) which is recent enough, powerful enough, and has enough RAM (256Mb recommended). Therefore, your computer shall have a graphics acceleration card (e.g. GLMixer is optimized for real time graphics efficiency using OpenGL. 'blended' in the computer graphics terminology. All of them play simultaneously and are mixed together -i.e. The sources can either be a movie, an image, a live camera flow, or a computer-generated image. GLMixer allows to gather several dynamic graphical objects called 'sources' and to control the way they are mixed to form a 'rendering output' image, displayed in a separate window.
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